group=lower-alpha is a run and gun video game developed by ZAP Corporation and published by Wonder Amusement Studio exclusively for the Sega Mega Drive in Japan on 24 July 1992. It was both the last project created by ZAP, as well as the only title to be released by Wonder Amusement Studio, which was a subsidiary of Japanese record label company Toyo Recording.
Taking place in the fantasy world of Alpherion, the players take control of young apprentice magician Saria on a Travel to rescue the great wizards of her land from their captivity and recover the powerful from the dark sorcerer Gadou and his followers before the demonic king of darkness, Kaiser Demon, is summoned and brings chaos to both the land of Alpherion and the world. Its gameplay mainly consists of run and gun action mixed with minimal exploration elements, using a main three-button configuration.
Despite being exclusive to Japan, Twinkle Tale received generally positive reception from critics who reviewed it as an import title since its release and was commended for the detailed presentation, colorful visuals, gameplay and replay value but some of the reviewers felt divided in regards to the music and sound design. In recent years, the title has since become an expensive collector's item and one of the rarest in the Mega Drive library, leading it to fetch high prices in the secondary video game collecting market. The game has never been officially released outside Japan, although fan translations exist.
Some of the levels featured are linear courses where the player must run, shoot, and dodge obstacles and enemies. Several stages are non-linear, however, with various paths that encourage the player to explore and find items. The player can find many types of item hidden in , such as star-marked orbs that increase the number of times Saria can use magic, magical , and that restore the player's health. If the player is fully powered up, the items will instead grant different bonuses.
Controlling Saria is done with the controller's D-pad, which moves the player character in eight directions. Pressing the A button activates the magic bomb, while B is used to shoot and C allows to change between different magic attacks in real-time. After completing a stage, the player's total health is increased, as the Saria starts off with a three-bar life gauge. Once all health is lost, the players have a limited number of continues to keep playing before the Game over. If the game is completed on the highest difficulty, an extra difficulty level is unlocked at the options menu.
Saria travels to the plains of Talon and reaches the castle of her mentor, the great red wizard Olof, to rescue him. Once freed from his captivity, Olof explains to Saria that one of the reasons for the rebellion to occur was due to Gadou violating the ban in not using the powers of his gemstone, an onyx, for personal use to control the darkness and communicate with hell, as well as trying to increase his strength through black magic, which infuriated the king of the land and imprisoned him on his castle and barely managed to confiscate the onyx, with him also informing to her that the main source of his powers, a ruby, was taken away and he has gone to the diamond palace to protect the king, but not before telling her to rescue his . Saria goes through the land's vine before arriving and rescuing the great green wizard Dohla on his castle, who regretfully tells her that his emerald was also taken way. He further explains to her that another reason for the rebellion is to summon a powerful demon king from hell by using the powers of each gemstone and that she must have to save the great blue wizard Elan before departing to the Diamond palace in order to protect the king alongside Olof. After going through the of Rield, Saria rescue Elan in his castle, whose sapphire was also stolen as well. Saria plans in heading towards the mountain range of Zard, where the castle of Gadou is located, with Elan granting her the ability to fly with a magical robe before going to protect the king with his comrades.
Saria arrives to the castle of Gadou, who is lying fatally injured on a pentagram symbol and tells her that Kaiser Demon was summoned by his servants. He also explains his motivation for the rebellion and reveals the true culprits before passing away, with Saria quickly departing to the palace in order to kill the king of darkness. Saria reaches the king's room before meeting with the great wizards, who tells her that Kaiser Demon is creating a breach between Alpherion and hell, but warns her that she cannot come back after entering the room without killing Kaiser Demon. After an arduous battle, Kaiser Demon is eventually killed, with the great wizards and the king congratulating Saria for her heroic efforts, with the latter being able to grant a wish for her. Saria ask the king in forgiving the deceased Gadou for his misled actions and bury his remains on Zard, to which the king agrees in doing so. Saria departs from the palace and her master to look upon the horizon, marking both an end to her journey and the birth of a new legend.
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